package com.phone.modules.rms.model;

import java.math.BigDecimal;
import com.baomidou.mybatisplus.annotation.TableName;
import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableId;
import java.io.Serializable;
import io.swagger.annotations.ApiModel;
import io.swagger.annotations.ApiModelProperty;
import lombok.Data;
import lombok.EqualsAndHashCode;

/**
 * <p>
 * 游戏帧率排行表
 * </p>
 *
 * @author WangHao
 * @since 2022-04-18
 */
@Data
@EqualsAndHashCode(callSuper = false)
@TableName("rms_game")
@ApiModel(value="RmsGame对象", description="游戏帧率排行表")
public class RmsGame implements Serializable {

    private static final long serialVersionUID=1L;

    @TableId(value = "id", type = IdType.AUTO)
    private Long id;

    @ApiModelProperty(value = "手机id")
    private Long productId;

    @ApiModelProperty(value = "手机名称")
    private String productName;

    @ApiModelProperty(value = "原神最高画质帧率， 单位：FPS")
    private BigDecimal genshinFps;

    @ApiModelProperty(value = "半小时原神整机平均功耗， 单位：W")
    private BigDecimal genshinConsumption;

    @ApiModelProperty(value = "和平精英流畅画质+90帧的帧率， 单位：FPS")
    private BigDecimal hpFps;

    @ApiModelProperty(value = "和平精英流畅画质+90帧的功耗， 单位：W")
    private BigDecimal hpConsumption;


}
